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![Power Patron Shade of the Final Hour [CORI-EN071] Common](/images/tcgcollectornzdirect.shop/images/product/power-patron-shade-of-the-final-hour-cori-en071-common-1.jpg)
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Original: $0.14
-64%Power Patron Shade of the Final Hour [CORI-EN071] Common—
$0.14
$0.05The Story
null / Normal Trap
TRAP
Special Summon 1 "Power Patron" monster from your hand, face-up Extra Deck, or GY, then you can apply these effects in sequence, based on the number of different card types (Fusion, Synchro, or Xyz) you control.
• 1+: Banish (face-down) 3 cards from the top of your opponent's Deck.
• 2+: Banish (face-down) 1 card your opponent controls.
• 3: Banish (face-down) 1 random card from your opponent's hand.
You can only activate 1 "Power Patron Shade of the Final Hour" per turn.
• 1+: Banish (face-down) 3 cards from the top of your opponent's Deck.
• 2+: Banish (face-down) 1 card your opponent controls.
• 3: Banish (face-down) 1 random card from your opponent's hand.
You can only activate 1 "Power Patron Shade of the Final Hour" per turn.
Description
null / Normal Trap
TRAP
Special Summon 1 "Power Patron" monster from your hand, face-up Extra Deck, or GY, then you can apply these effects in sequence, based on the number of different card types (Fusion, Synchro, or Xyz) you control.
• 1+: Banish (face-down) 3 cards from the top of your opponent's Deck.
• 2+: Banish (face-down) 1 card your opponent controls.
• 3: Banish (face-down) 1 random card from your opponent's hand.
You can only activate 1 "Power Patron Shade of the Final Hour" per turn.
• 1+: Banish (face-down) 3 cards from the top of your opponent's Deck.
• 2+: Banish (face-down) 1 card your opponent controls.
• 3: Banish (face-down) 1 random card from your opponent's hand.
You can only activate 1 "Power Patron Shade of the Final Hour" per turn.











